Object Oriented Software Engineering View all facts Glossary Help |
subject > action |
action comparison table |
Subject | cause | cause by | have example | has definition | be | occur instantaneously | is a subtopic of | is a kind of | represent by |
---|---|---|---|---|---|---|---|---|---|
action^2 | a system or object to change from one state to another | one of the following situations:
| as sending a message, starting a hardware device or setting a variable | Something that takes place effectively instantaneously when a transition occurs in a state diagram, or upon entry or exit from a state | simple because it should take place with no noticeable consumption of time | 8.2 - State Diagrams | computation | a state diagram | |
command | An action that causes the system to perform some computations | 7.4 - The Basics of User Interface Design | action | ||||||
deprecate | To declare that a component should not be used in subsequent designs, but remains available to support existing designs that incorporate it | 3.2 - Incorporating Reusability and Reuse Into Software Engineering | action | ||||||
over-constrain | To make a decision that constrains future choices, with insufficient justification | 4.8 - Reviewing Requirements | action |
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