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A Hierarchy is an organizational structure that describes a traversal pattern through a Dimension, based on parent/child relationships
between members of the Dimension. Hierarchies are used to define both navigational and consolidation/computational paths through
the Dimension; that is, a value associated with a child member is aggregated by one or more parents.
Superclasses
Class
References
dimension
References the Dimension owning a Hierarchy.class:defined by:multiplicity:inverse: |
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Dimension | |||||
DimensionOwnsHierarchies::dimension | |||||
exactly one | |||||
Dimension::hierarchy |
cubeDimensionAssociation
References the collection of CubeDimensionAssociations designating this Hierarchy as their default calculation Hierarchy.class:defined by:multiplicity:inverse: |
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cubeDimensionAssociation | |||||
CubeDimensionAssociationsReferenceCalcHierarchy:: cubeDimensionAssociation | |||||
zero or more | |||||
CubeDimensionAssociation::calcHierarchy |
defaultedDimension
References the Dimension for which this Hierarchy is the “display default? Hierarchy.class:defined by:multiplicity:inverse: |
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Dimension | |||||
DimensionHasDisplayDefault::defaultedDimension | |||||
zero or one | |||||
Dimension::displayDefault |
hierarchyMemberSelectionGroup
References HierarchyMemberSelectionGroups that are based upon this Hierarchy.class:defined by:multiplicity:inverse: |
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HierarchyMemberSelectionGroup | |||||
HierarchyMemberSelectionGroupReferencesHierarchy:: hierarchyMemberSelectionGroup | |||||
zero or many | |||||
HierarchyMemberSelectionGroup:hierarchy |