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This part specifies the dynamic, behavioral constructs (e.g., activities, interactions, state machines) used in various behavioral
diagrams, such as activity diagrams, sequence diagrams, and state machine diagrams. The UML packages that support behavioral
modeling, along with the structure packages they depend upon (CompositeStructures and Classes) are shown in the figure below.
Issue 8453 - make all imports explicit
Part II, Figure 1 - UML packages that support behavioral modeling
The function and contents of these packages are described in following chapters, which are organized by major subject areas.