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Call for Papers, Panels, Workshops and Course Materials
Assessment of Software Engineering Education:
Are We Making the Grade?
Sponsored by the IEEE--Computer Society.
THIS IS IS FOR THE HISTORICAL RECORD ONLY SINCE THE DEADLINES ARE
PAST
Over the last three decades, software engineering has undergone radical
changes in both complexity and magnitude. The 21st Century software
development environment has to contend with an overwhelming and increasing
array of new processes, tools, and technologies such as agile methods,
visual modeling and code generation tools, as well as an explosion of
viable and powerful COTS products. There are also a host of new business
and organizational demands such as rapid time to market, security
concerns, globalization issues, professional liability, application
licensing, intellectual property, and offshore development. To what degree
do current software engineering curricula address such issues? Are we
adequately preparing students for a 21st Century software engineering
career? What methods can we use to evaluate the current status of software
engineering education and its likely future needs?
CSEE&T welcomes original, provocative, high-quality submissions on any
topic related to software engineering education, training or
professionalism. Conclusions should be justified using careful analysis,
and, where possible, empirical data. Submissions from the following list
of topics related to the above theme are particularly encouraged:
- Needs and shortfalls in current software engineering education.
- How to teach the principles and skills required to produce modern
software systems.
- Contemporary software development processes and how to effectively
teach them.
- Students? understanding of and commitment to software quality and
processes.
- The extent to which curricula address current software development
practice.
- Whether current curricular prepare for an entire career.
- Life-long learning for software engineering professionals.
- Evolutionary projections and demands for software engineering
curricula.
- The relationship of software engineering education to education in
other areas of engineering or computing.
- Comparisons of best practices for software engineering education
both in computer science programs and in dedicated software engineering
degree programs.
- What students should learn about professionalism, ethics, and
social issues.
- Assessing and evaluating the quality of student learning and
course or program success.
- The effects of curriculum guidelines, accreditation, certification
and licensure on educational programs and practices.
- Acclimatizing entering students to the community of practice of
Software Engineering?
- Knowledge and skill sets that should be introduced to students
early, versus those that should be introduced later in their programs?
Submission Guidelines and Procedures:
Instructions for submitting papers are available
on the conference web site (click here to see them). In particular,
you are encouraged to review the new CSEE&T Researcher's Guide. This will
give you guidance to enable you to do research and write papers that will
be acceptable to the conference.
Important Dates:
- Submission deadline for workshop proposals (see below): August 15,
2004 (This is the official deadline, if you have a good workshop to
propose before later in August, still send it to us).
- Outlines of accepted workshops published on conference web site;
Sept 1, 2004
- Submission deadline for regular papers, tutorials, panels, and
workshop position papers: October 1, 2004
- Notification of acceptance: December 1, 2004
- Camera-ready copies due: January 10, 2005
Special Categories of Submissions:
In addition to regular papers, we also solicit proposals the following
- Workshops: The conference will include workshops of varying
length, designed to enable a group of participants to exchange experiences
and opinions on a relevant topic. Short workshop position papers may be
solicited from potential participants by workshop organizers. The deadline
for such position papers is the same as the deadline for regular
papers.
- Panel sessions: These should include short position statements
by a set of panelists followed by a debate or discussion among panelists
and the audience. You are invited to submit panel topics where such an
interactive discussion session will be interesting and useful to the
community.
- Tutorials: These will normally be 3 or 6 hours in length.
Proposals should include a detailed outline of topics, and a discussion of
how the tutorial will be presented.
- Course material contributions: These will show approaches to
teaching particular courses or topics within the SE curriculum, for which
the authors have developed publicly available teaching resources. Teaching
resources may include PowerPoint Slides, software, case studies or similar
material. Contributors must submit a two-page summary of the material for
publication in the conference proceedings and submit the actual material
to www.swenet.org. Contributions will
be reviewed; selected contributions
will appear in the proceedings., and their authors will give a short
presentation of the material at the conference.
Special Journal Issue
The best submissions to the conference will also be considered for
revision and subsequent publication in a special issue of ACM's JERIC (Journal on Educational
Resources in Computing) on Software Engineering Education, which is
being planned for March 2006. This will apply both to regular papers and
to course material contributions, since JERIC is a particularly suitable
medium for publishing the latter.
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