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Distorting Fisheye Views

Graphical fisheye views are based on a bijective transformation function h that describes the mapping of the distances from the focus tex2html_wrap_inline2958 in the layout into distances from the focus tex2html_wrap_inline2960 in the picture. General rules are:

   figure1129
Figure 33: Graph with Different Views

If h(x) > x for all points x > 0, then the focus point is magnified, if h(x) < x the focus point is demagnified. The magnification at distance x from the focus point is just tex2html_wrap_inline2980 . Transformation functions commonly used for fisheye views are

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K and A allow to select the magnification at focus point, and the radius of interest. The Cartesian fisheye view applies h independently to the x and y directions: tex2html_wrap_inline2994 . Polar fisheye views are based on the polar coordinates. h is applied to the distance, and the angle of the ray though the origin remains: tex2html_wrap_inline2998 . Cartesian views are invariant with respect to horizontal and vertical lines, thus they are appropriate for orthogonal drawing. Polar views however are more closer to the fisheye lenses of the photography.

The idea of a fisheye is to make the area near the focus point well visible. A distortion near the focus point is often unwelcome. Thus, it is better to use focus areas instead of focus points. Inside the focus area, there is a linear magnification without distortion. The simplest way is to define a transformation in two parts, e.g.:

displaymath2954

tex2html_wrap_inline3000 is the radius of the focus area in the layout, and tex2html_wrap_inline3002 is the radius of the focus area in the picture. With this simple method, we get a focus square for Cartesian fisheye views and a focus circle for polar fisheye views. Recently, fisheye views with arbitrary focus polygons were developed [FoKe96]. These methods are more complex and require the calculation of Voronoi diagrams.

   figure1163
Figure 34: Fisheye Views with Two Focus Points

Another extension is the usage of multiple fisheye points [KRB95, MiSu91]. These are implemented by converting each display point of the graph once for every focus point and then taking the mathematical average of the transformed points as the picture location. Due to the special construction, superposition of two Cartesian views introduces two focus points but also two mirror focus points (Fig. 34). The mirror focus points are located an the further corners of the rectangle whose diagonal is given by the normal focus points. So there are four points where the magnification is maximal. This effect does not occur with polar fisheyes.


next up previous
Next: Filtering Fisheye Views Up: Fisheye Views Previous: Fisheye Views

Georg Sander
Thu Aug 1 15:27:34 PDT 1996