leaf class | a domain model if you have to store or manipulate instances of it in order to implement a requirement | a comment at the top describing the purpose of the class, how it should be used, its authors and its history of modification | the unit of data abstraction in an object-oriented program | concrete class | 2.6 - The Effect of Inheritance Hierarchies on Polymorphism and Variable Declarations | the pieces of data that describe some entity, so that programmers can manipulate that data as a unit | the details of data | to hold a responsibility if the responsibility cannot be attributed to any of the existing classes | variables | A class at the very bottom of an inheritance hierarchy | methods | a programmer to cope with the complexity of data | several similar objects | the internals of a computer system such as 'Record', 'Table', 'Data', 'Structure', or 'Information' | a list of variables, called instance variables, corresponding to data that will be present in each instance | a box with the name of the class inside in a UML class diagram | data associated with each object | class^2 |