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subject > component > module > Java module > Java method > readObject |
readObject | ||||
subject | fact |
readObject | is a subtopic of 3.5 - Technology Needed to Build Client-Server Systems | |
is an instance of Java method | ||
is used in client-server systems | ||
waits until an object is received over the socket, or until an I/O error occurs, which will happen if the program at the other end of the connection is terminated | ||
Java method | can be accessed by other methods and variables in any class in the same package by default | |
overrides a method in a superclass with the same name | ||
should be as private as possible | ||
should not be public except for those that will definitely need to be called from outside the package | ||
should return to its caller from only one place which should be the last statement | ||
method | should have a comment at its head if the method is non-obvious | |
module | has high cohesion if related aspects of a system are kept together in this module, and unrelated aspects are kept out | |
is implemented | ||
lacks side effects if it does not modify any data, and does not leave behind any information, other than its result, that would have an effect on other computations | ||
procedural abstraction | has advantage when using a certain procedure, a programmer does not need to worry about all the details of how it performs its computations; he or she only needs to know how to call it and what it computes | |
hides the details of procedures | ||
procedure | provides procedural abstraction | |
component | may perform a special-purpose function such as the user interface for a particular system |
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