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Rendering is a specification of how an associated RenderedObject is to be “rendered? in some medium. This usually consists
of a projection of an object of arbitrary dimensionality onto a two-dimensional surface, but it may also include non-physical
representations as well (such as audio).
Superclasses
Feature
Attributes
formula
Implementation-dependent procedure for generating the Rendering (for example, a usage of XSL to generate an HTML document).
Tracks the transformation lineage of the Rendering. type: ExpressionNode multiplicity: exactly one
action
Specifies some implementation-dependent action associated with a Rendering.type: Stringmultiplicity: exactly one
fileName
Specifies the name of a file persisting an instance of Rendering.type: Stringmultiplicity: exactly one
type
Specifies some implementation-dependent type associated with a Rendering.type: Stringmultiplicity: exactly one
url
Specifies a URL identifying some instance of Rendering.type: Stringmultiplicity: exactly one
13.4.3.1 References
renderedObject
References the collection of RenderedObjects that are associated with this Rendering. class: RenderedObject defined by: RenderedObjectsReferenceRenderings::renderedObject
multiplicity: zero or more inverse: RenderedObject::rendering
defaultedRenderedObject
References the collection of RenderedObjects whose default Renderings are represented by this Rendering. class: RenderedObject
defined by: RenderedObjectsReferenceRenderings::defaultedRenderedObject multiplicity: zero or more inverse: RenderedObject::rendering
renderedObjectSet
References the RenderedObjectSet owning a Rendering. class: RenderedObjectSet defined by: RenderedObjectSetOwnsRenderings::renderedObjectSet
multiplicity: exactly one inverse: RenderedObjectSet::rendering