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| subject > criterion > quality > software quality > learnability | 
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| learnability | ||||
| subject | fact | |||
| learnability | can be described in terms of learning curves |  | 
| can be improved by having fewer things to learn, or by making the learning process more intuitive |  | |
| has definition The speed with which a new user can become proficient with the system |  | |
| has example a user might be able to learn the most important 20% of the system in 3 days if the system is simple and intuitive; 7 days if the system is simple but non-intuitive, and 11 days if the system is complex and non-intuitive |  | |
| is a subtopic of 7.4 - The Basics of User Interface Design |  | |
| is concerned with ordinary use |  | |
| is reduced by information overload |  | |
| is a kind of measurement |  | |
| is a kind of software quality |  | |
| measures how fast a new user can learn the system |  | |
| software quality | is hard to assess |  |